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Orebit: internal testing before beta

Temporal progression, a new Workshop, and Bugão turn the mining prototype into a larger adventure.

The ship can do a lot more than break its first asteroid now. Orebit is in internal testing ahead of beta, with the latest progression and presentation work integrated into the development build.

Beyond the first playable milestone#

The first playable stranded-miner milestone established flight, mining, collection, and ship repair. Since then, the loop has grown to include six materials, renewable asteroid fields, branching equipment upgrades, and split mining beams reaching up to five beams.

Installed equipment now has a more visible and audible identity. Propulsion effects, ship modules, engine and cutter sounds, rock fractures, and collection feedback help show what an upgrade changed.

Reconstruction gives expeditions a purpose#

The latest implementation connects mining to projects, three temporal resurgences, a permanent tree of 24 nodes, and a playable final act. The Workshop organizes the current project, ship equipment, and Bugão’s mining craft in one place, showing materials delivered and what is still needed.

Temporal planning lets you prepare a build for the next crossing and compare available and forecast Knowledge before committing. Journey now tracks objective requirements, credited rewards, and rewards still to claim. Flight abilities also received changes so their operation and saving can coexist with movement.

A cat at the controls#

Bugão, the black cat ship companion, now has an animated portrait, procedural speech, contextual guidance, and journal access. The opening introduces an industrial departure port and the failed jump, while the first expedition teaches movement and mining through persistent objectives.

What internal testing means#

These features are implemented, but their presence does not settle pacing, balance, or how well a new player understands the journey. Those are the focus of the next playtests, together with native performance, sound, controls, and save reliability.

The first playable milestone is closed. Sound identity, the optional local agent interface, companion acceptance, and demo feedback still have open tracking work; this update does not mark every milestone complete.

The current target remains macOS on Apple Silicon, with English and Brazilian Portuguese. There is no public beta download or announced release date yet.

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